Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

118 VOTE

Port Material and Render Dialog UIs to Qt

The UI of Corona materials is slow to display, especially when using IR and switching between materials. The UI will redraw only slowly, due to the fact that Corona materials and the render dialog use the Win32 framework for its UI. It's well visi...
Marcin Gruszczyk almost 2 years ago in Corona for 3ds Max / Materials & Maps / Workflow and Tools 5 Planned

Corona Camera Lens Imperfections

To push realism further, the image outpot should mimic real world lenses even more. Octane introduced/will introduce, for example, a new "real" camera option with different effects similar to real glass camera lenses. Such as soft focus, soft edge...
Johannes Gehrke 12 months ago in Corona for 3ds Max / Cameras 1 Pending

Dirt Material/Map

RichDirt from EnRichPro was a brilliant solution for surface texture variation. After many years it received corona support but given it was a one-man dev team and sales were low, the company has now ceased to trade it seems (https://www.enrichpro...
Jack Pedleham 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Lock button for camera (Move+Rotate)

A simple checkbox to lock the movement, rotation and scale flags of the camera to prevent accidental nudging with mouse. Very easily done when working fast or when using something like a spacemouse.
Tabitha Iddon 4 months ago in Corona for 3ds Max / Cameras 2 Pending

Herringbone bond for Corona TileMap

We love using Corona TileMap for timber floors but sadly there is no herringbone bond yet. Could you add one to Corona TileMap?
Stefanie Drawehn over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

"Small pile" fabric (velour, velvet) effect in Fabric Mtl

Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to have the ability to realistically simulate "small pile" / "short pile" / "low pile" fabrics suc...
Marcin Miodek 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Global Mtl to add some effects to every mtl in scene

Hello there, Once i needed to add dust, like abandonned place heavy dust in a scene.CoronaLayered can do this, but we need to add this layered + dust via AO or curvature or falloff mask, and for every material, one by one... I wonder if you could ...
claudio gallego 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Lightmix per Corona Camera

Could it be possible to add a Lightmix Control per Camera? You have added many other configurations that makes Corona Camera the perfect tool.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Cameras 1 Pending

Corona Tiles - different gap/grout values for horiztontal and vertical gap

When using Tiles like in Bercon Maps its helpful to use different values for gaps, to get a proper result when horizontal gaps are needed, but vertical are not.
Jens Gehrcken 11 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов about 1 year ago in Corona for 3ds Max / Cameras 1 Pending