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Corona Ideas Portal

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Ability to select a single instance / multiple instances and replace them with a different model

The ability to select one or multiple instances and replace them with a different model. Example use case: you scatter 3D people over a large surface. Then you animate a camera flying through the crowd. You want to select one 3D person and replace...
Marcin Miodek 14 days ago in Scatter / Features 0 Pending

Corona Tiles - different gap/grout values for horiztontal and vertical gap

When using Tiles like in Bercon Maps its helpful to use different values for gaps, to get a proper result when horizontal gaps are needed, but vertical are not.
Jens Gehrcken 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Herringbone bond for Corona TileMap

We love using Corona TileMap for timber floors but sadly there is no herringbone bond yet. Could you add one to Corona TileMap?
Stefanie Drawehn about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayUVWRandomizer-> CoronaMappingRandomizer)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I th...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayDistanceTex->CoronaDistance)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayDistanceTex->CoronaDistance OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Depth of field in VFB

2.depth of field in lightmix after rendering? like the new version of photoshop; it's amazing. Less rendering time and more control in lightmix
Tom Grimes 9 months ago in Corona for 3ds Max 1 Pending

Support for nesting of Multi/Sub Object Material in Corona Layered Material

See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Thomas Zaar 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов 6 months ago in Corona for 3ds Max / Cameras 1 Pending

"Small pile" fabric (velour, velvet) effect in Fabric Mtl

Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to have the ability to realistically simulate "small pile" / "short pile" / "low pile" fabrics suc...
Marcin Miodek 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Load Assets

Senario - When you have assets missing from another users model and you want to do an auto batch find and import assets. V-Ray has it why doesn't Corona?
Guest over 1 year ago in Corona for 3ds Max 1 New