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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Moon & Stars addition for Corona Sun & Sky

Clouds were a fantastic addition to the Corona Sky and it would be amazing for timelapse-style animations (or even any night time still/animation) if a moon and stars could be added to the sky for realistic lighting.
Sam Large about 1 year ago in Corona for 3ds Max / Rendering 2 Released

Clumping / Cluster

We need some clustering / clumping options. Please please!
Martin Carlson about 1 year ago in Scatter / Features 6 Released

Functionality for Corona to render Gaussian Splats

Moved from forum post at https://forum.corona-renderer.com/index.php?topic=42883.0 Placing this in both Rendering and Geometry categories. Note that this refers to import and rendering only, not to creating Gaussian Splats (which should already be...
Tom Grimes about 1 year ago in Corona for 3ds Max / Geometry / Rendering 2 Released

Triplanar as a mapping option in the Corona Bitmap

Created based on a forum post, which had ended up with this suggestion: "simplified triplanar mapping could be implemented straight into Corona bitmap, next to explicit, real world and enviromental mapping modes. So when you don't need advanced pa...
Tom Grimes about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Released

Corona Toon/Outlines Shader

Either an expansion to the coronaWire functionality to allow 'profiles' to be rendered as outlines. Or a specific shader that would allow for rendering of useful elevations and plan views as outlines. It should not outline every single polygon nor...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Materials & Maps 5 Released

Faster initial interactive, and faster interactive when moving the timeline

This was forever in the trello board, and we always were looking for it, a faster response of the interactive render would be a life changing feature, we can wait for 1:30 Minutes on heavy scenes to start on big machines.
juan estupiñán about 1 year ago in Corona for 3ds Max / Rendering 3 Released

Scene Environment per Camera

Making different lighting scenarios for each single camera is a common practice for everyone and there are many techniques out there to manage the scene, but when the Cameras are many and the scene is complex it becomes a pain in the ass to go bac...
Alessandro Alessio 12 months ago in Corona for 3ds Max / Cameras 0 Released

Ability to override unsupported materials

On behalf of forum user Jpjapers. Original thread: https://forum.corona-renderer.com/index.php?topic=42553.0 The user would like to be able to temporarily override all unsupported materials in scene just like currently it is possible to override a...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Released

Iridescent material

Iridescent material for oil slicks, Bubbles, Bugs, furniture, metals etc
Joseph Sayle 12 months ago in Corona for 3ds Max / Materials & Maps 4 Released

Thin Film layer

Could you please add support for the Thin Film layer like in the VRay, I recently needed to use it and I regretted that it is still not in Corona. And it would be great to add a mappable Thin Film Amount value for extra flexibility.
A A 6 months ago in Corona for 3ds Max / Materials & Maps 3 Released