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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Moon & Stars addition for Corona Sun & Sky

Clouds were a fantastic addition to the Corona Sky and it would be amazing for timelapse-style animations (or even any night time still/animation) if a moon and stars could be added to the sky for realistic lighting.
Sam Large about 1 year ago in Corona for 3ds Max / Rendering 2 Released

Functionality for Corona to render Gaussian Splats

Moved from forum post at https://forum.corona-renderer.com/index.php?topic=42883.0 Placing this in both Rendering and Geometry categories. Note that this refers to import and rendering only, not to creating Gaussian Splats (which should already be...
Tom Grimes about 1 year ago in Corona for 3ds Max / Geometry / Rendering 2 Released

Triplanar as a mapping option in the Corona Bitmap

Created based on a forum post, which had ended up with this suggestion: "simplified triplanar mapping could be implemented straight into Corona bitmap, next to explicit, real world and enviromental mapping modes. So when you don't need advanced pa...
Tom Grimes about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Released

Corona Toon/Outlines Shader

Either an expansion to the coronaWire functionality to allow 'profiles' to be rendered as outlines. Or a specific shader that would allow for rendering of useful elevations and plan views as outlines. It should not outline every single polygon nor...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Materials & Maps 5 Released

Faster initial interactive, and faster interactive when moving the timeline

This was forever in the trello board, and we always were looking for it, a faster response of the interactive render would be a life changing feature, we can wait for 1:30 Minutes on heavy scenes to start on big machines.
juan estupiñán about 1 year ago in Corona for 3ds Max / Rendering 3 Released

Scene Environment per Camera

Making different lighting scenarios for each single camera is a common practice for everyone and there are many techniques out there to manage the scene, but when the Cameras are many and the scene is complex it becomes a pain in the ass to go bac...
Alessandro Alessio 12 months ago in Corona for 3ds Max / Cameras 0 Released

Ability to override unsupported materials

On behalf of forum user Jpjapers. Original thread: https://forum.corona-renderer.com/index.php?topic=42553.0 The user would like to be able to temporarily override all unsupported materials in scene just like currently it is possible to override a...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Released

Iridescent material

Iridescent material for oil slicks, Bubbles, Bugs, furniture, metals etc
Joseph Sayle 12 months ago in Corona for 3ds Max / Materials & Maps 4 Released

Thin Film layer

Could you please add support for the Thin Film layer like in the VRay, I recently needed to use it and I regretted that it is still not in Corona. And it would be great to add a mappable Thin Film Amount value for extra flexibility.
A A 6 months ago in Corona for 3ds Max / Materials & Maps 3 Released

auto adjustment of brightness and white balance in standalone image editor

In corona 13 there is an option for auto adjustment of brightness and white balance. It works just fine in 3ds max, but in standalone image editor this option is not available. Some time ago in vray similar thing was shown as a tool for rendering ...
Michał Krajewski 4 months ago in Corona for 3ds Max / Workflow and Tools 2 Released