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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Corona for 3ds Max

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Load any kind of image in vfb

This is somethingg that Vray VFB does, load any kind of Images directly to vfb and save it in history. I use it sometimes when a client wants another change after a time and I dont have the VRIMG. Simply I just load the .jpg image to vfb, where ...
Carlos Alberto Rodriguez Tellez 10 days ago in Corona for 3ds Max / VFB 0 Pending

Port Material and Render Dialog UIs to Qt

The UI of Corona materials is slow to display, especially when using IR and switching between materials. The UI will redraw only slowly, due to the fact that Corona materials and the render dialog use the Win32 framework for its UI. It's well visi...
Marcin Gruszczyk 9 months ago in Corona for 3ds Max / Materials & Maps / Workflow and Tools 2 Pending

Thin Film layer

Could you please add support for the Thin Film layer like in the VRay, I recently needed to use it and I regretted that it is still not in Corona. And it would be great to add a mappable Thin Film Amount value for extra flexibility.
A A 16 days ago in Corona for 3ds Max / Materials & Maps 1 Planned

Moon & Stars addition for Corona Sun & Sky

Clouds were a fantastic addition to the Corona Sky and it would be amazing for timelapse-style animations (or even any night time still/animation) if a moon and stars could be added to the sky for realistic lighting.
Sam Large 9 months ago in Corona for 3ds Max / Rendering 1 Pending

Parsing performance optimization (e.g. for animations)

Added from the "The most wanted feature?" poll on the Corona Forum.
Tom Grimes 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов 19 days ago in Corona for 3ds Max / Cameras 1 Pending

Support for nesting of Multi/Sub Object Material in Corona Layered Material

See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Thomas Zaar about 2 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Triplanar as a mapping option in the Corona Bitmap

Created based on a forum post, which had ended up with this suggestion: "simplified triplanar mapping could be implemented straight into Corona bitmap, next to explicit, real world and enviromental mapping modes. So when you don't need advanced pa...
Tom Grimes 9 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Corona Toon/Outlines Shader

Either an expansion to the coronaWire functionality to allow 'profiles' to be rendered as outlines. Or a specific shader that would allow for rendering of useful elevations and plan views as outlines. It should not outline every single polygon nor...
Jack Pedleham 9 months ago in Corona for 3ds Max / Materials & Maps 4 Planned

Native file output handling

3ds Max's file output system is flawed in many ways. That results in many problems when working with Render Elements, EXR files, MultiLayer files, and Cryptomatte. Bit-depths get saved wrong, files change their size between render nodes, render el...
Michał Bartecki about 1 month ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending