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Corona for 3ds Max

Ability to relight Gaussian Splats

Logging on behalf of JG_monomiru: https://forum.corona-renderer.com/index.php?topic=41024.msg238703#msg238703 I just started to experiment with it and I do wonder if it will be possible to have corona lights or lights in general to affect the gaus...
Marcin Miodek 27 days ago in Corona for 3ds Max / Lights 0 Accepted
118 VOTE

Port Material and Render Dialog UIs to Qt

The UI of Corona materials is slow to display, especially when using IR and switching between materials. The UI will redraw only slowly, due to the fact that Corona materials and the render dialog use the Win32 framework for its UI. It's well visi...
Marcin Gruszczyk over 1 year ago in Corona for 3ds Max / Materials & Maps / Workflow and Tools 5 Planned

Backplate (Background image) not affected by tonemapping

Hello, I wish to make photomatching a little bit smoother when using background images in VFB. When i use a backplate inside the overrides, it get´s changed due to tonemapping but it would be great if we could use a backplate option and not be aff...
bruno carnevalli 7 days ago in Corona for 3ds Max / VFB 2 Declined

Corona Camera Lens Imperfections

To push realism further, the image outpot should mimic real world lenses even more. Octane introduced/will introduce, for example, a new "real" camera option with different effects similar to real glass camera lenses. Such as soft focus, soft edge...
Johannes Gehrke 11 months ago in Corona for 3ds Max / Cameras 1 Pending

Dirt Material/Map

RichDirt from EnRichPro was a brilliant solution for surface texture variation. After many years it received corona support but given it was a one-man dev team and sales were low, the company has now ceased to trade it seems (https://www.enrichpro...
Jack Pedleham 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke over 1 year ago in Corona for 3ds Max / VFB 5 Pending

Corona Fur

Similar to what Vray has, A Procedural Hair object
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Geometry 3 Pending

Lock button for camera (Move+Rotate)

A simple checkbox to lock the movement, rotation and scale flags of the camera to prevent accidental nudging with mouse. Very easily done when working fast or when using something like a spacemouse.
Tabitha Iddon 3 months ago in Corona for 3ds Max / Cameras 2 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz over 1 year ago in Corona for 3ds Max / Rendering 5 Pending

Ability to render masks per-Scatter (or per-Forest)

Users would like to have the ability to render a mask for a specific Scatter or ForestPack object as a whole. The use case is, for example, having 2 different scatters for the same types of trees in the foreground and in the background and renderi...
Marcin Miodek 9 months ago in Corona for 3ds Max / Rendering 0 Pending