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Toon Outline additional options

Please add some additional options for toon outlines such as: different line styles like dashed, dotted, etc. Ideally linetype editor would be the best solution ability to render hidden edges too line effects such as: wiggly lines, line extensions...
Luka Klemenc 5 months ago in Corona for 3ds Max / Rendering 1 Declined

A simple exposure control right in the viewport frame buffer.

Based on: https://forum.corona-renderer.com/index.php?topic=44037.0 Either via the edit tone mapping button or the camera, changing exposure is too cumbersome for quick changes. Most of the times you have another object selected rather than the c...
Guido Lupaz 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Suggestions for Improving Corona Renderer

### Suggestions for Improving Corona Renderer #### Introduction Corona Renderer is a CPU-based rendering engine that leverages path tracing, global illumination (GI), and denoising techniques. After a detailed analysis of its current implement...
Timur Giovanni George 6 months ago in Corona for 3ds Max / Rendering 2 Declined

Noise threshold info pass

An info pass (similar to vray or fstorm) that shows what parts of the images have reached the noise threshold, and what parts are still rendering. This is an immense aid when optimizing our render settings
Johannes Lindqvist 12 months ago in Corona for 3ds Max / Rendering 1 Pending

Locked Resolution in VFB

Could we have the desired Locked Resolution in the VFB instead of having it in Performace settings?
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Refl Glossiness/Roughness as separete Render Element from Reflection

Sometimes I want to add this channel to analize the material or add different details in Post, similar to what happens with Translucency
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan 7 months ago in Corona for 3ds Max / Rendering 1 Pending

Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large 7 months ago in Corona for 3ds Max / Rendering 0 Pending

Lighting override similar to material override

It would be useful to have a "lighting override" similar to the material override function that will essentially override the color of any light in the scene to white or a specified color. It's useful for compositing. Why? In architectural photogr...
Arne Lubbers 9 months ago in Corona for 3ds Max / Rendering 0 Pending