Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Showing 242 of 289

Object count column in displacement tab of lister

When trying to simplify scenes it would be useful to see which displacement material is applied to the most objects. An additional column in the lister for object count would be very useful.
Philip Higgins 12 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

CHAOS COSMOS AI

AI development in Cosmos - have you seen the latest AI updates in D5 RENDER? Nature placement with text strings, text-to-3D model and high-quality model refinement, high-quality resolution textures with AI - automatic atmospheric styling from refe...
matteo speri 4 months ago in Corona for 3ds Max / Workflow and Tools 1 Declined

Camera clipping show in viewport limitation

HiWhen using camera clipping "show in viewport" the line has a limit where we can see it, if I use more zoom to put it exactly where I want I cannot see it, could it be possible to show it with more zoom range.
Carlos Alberto Rodriguez Tellez 4 months ago in Corona for 3ds Max / Cameras 1 Pending

Please add Image Sequence (IFL) Support in Corona Bitmap

Please add Image Sequence support directly in Corona Bitmap. This would enable the use of all sorts of animated displacement maps (water, raindrops, wrinkles, etc.) inside Corona. Right now the only option is using the 3ds max standard Bitmap - bu...
Henrik Bjerregaard Clausen 4 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz 12 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

PLEASE UPDATE CORONA CONVERTER

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayCurvature -> CoronaCurvatureVrayDistanceTex->CoronaDistanceVrayMultiSubTex->CoronaMultiMapVrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a war...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 1 Declined

Apply decals to other materials than Physical Mtl when using "affect base"

The users would like to apply decals to other materials than the Corona Physical Material when using custom "affect base" options. This is especially requested for Corona Layered Mtl, which has a Corona Physical Mtl plugged into it. Currently appl...
Marcin Miodek 4 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Seed for UVW randomization in Corona pattern

Please add seed for UVW randomization in Corona pattern. It's really missing there. It would be nice if you could add separate seeds for random offset and random rotation, but even common seed for both parameters is much better than no seed at all.
Vardenis Pavardenis 4 months ago in Corona for 3ds Max / Geometry 0 Pending