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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Create a Corona Bitmap Shader from a texture dropped in the Node Editor

It would be handy, maybe with a new setting in the Corona preferences to choose the preferred behavior ? ( C4D Bitmap | Corona Bitmap )
Pierre Dubertrand 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Real-world scale parameter in Corona Bitmap shader

Would be nice to get this feature from the Max version : the scale would be an integral part of the material and not carried over to the Texture Tag : great to build a one-click material library, quick and easy to use ( not having to guess the s...
Pierre Dubertrand 2 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Pheonix simulations for C4D

I know it was been discussed some time ago, but I'd want to bring it up again. Would it be possible to get Pheonix simulations into Cinema 4D and render them using Corona? I have the Premium license, however I really miss this feature in Cinema. I...
Josef 5 months ago in Corona for Cinema 4D / Other 1 Declined

Reference mode

Please implement the Reference Mode (accompanied by Forest Sets, I guess it will be called Scatter sets). Reference Mode is crucial in all fields, especially ArchViz. Of course it has to be supported in Vantage
Guest 3 months ago in Scatter / Features 0 Pending

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez over 1 year ago in Scatter / Features 1 Pending

Better Vray to Corona conversion

Today "convert scene" does not convert shaders like VRayColorCorrection or VRayMix to its Corona counter parts which is naturally should. All Vray shaders and other traces of Vray should translate to only dedicated Corona equvivalents.
Martin Carlson 3 months ago in Corona for Cinema 4D / Data exchange & compatibility 1 Declined

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey about 1 year ago in Corona for Cinema 4D / Geometry 2 Pending

sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler about 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending

viewport in VFB

Would it be possible to show the viewport inside the VFB so i can apply regions before starting the render? not having to wait where before the images is clear enough to pin point where to place them would be a small time saver.
Han van Bussel 10 months ago in Corona for Cinema 4D / VFB 0 Pending

select individual objects of scatter in vantage

No description provided
Guest over 1 year ago in Scatter / Features 0 Pending