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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Corona for Cinema 4D

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Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 7 months ago in Corona for Cinema 4D / Workflow and Tools 2 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W about 1 year ago in Corona for Cinema 4D / Rendering 0 Pending

OSL shader compatability please!

This would bring parity with Max and add a shaders that are otherwise very difficult to create/control
Rye Fanoni 12 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 2 months ago in Corona for Cinema 4D / Rendering 0 Pending

Export to VRmesh (shaders and texture path) to share with 3ds and vice versa

You drive geometry but no shader and texture path sharing in vrmesh contener. Please , connecte asset between 3ds and c4d (and all corona render plateform support) thx
Sébastien Maublanc about 2 months ago in Corona for Cinema 4D / Data exchange & compatibility 0 Pending

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 12 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Displacement switch in the VFB

The lister works fine but it would be far more convenient to have a kill swith for displacement in the VFB. Displacement is basicly the only reason renders start slow. So I am all the time opening the lister window and closing it again.
Francois Verhoeven 12 months ago in Corona for Cinema 4D / Workflow and Tools 1 Pending

Support for rendering native C4D particles

It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Johannes Gehrke 2 months ago in Corona for Cinema 4D / Rendering 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell 4 months ago in Corona for Cinema 4D / Lights 1 Pending

Pheonix simulations for C4D

I know it was been discussed some time ago, but I'd want to bring it up again. Would it be possible to get Pheonix simulations into Cinema 4D and render them using Corona? I have the Premium license, however I really miss this feature in Cinema. I...
Josef 3 months ago in Corona for Cinema 4D / Other 1 Declined