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Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Lights 1 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham 9 months ago in Scatter / Features 5 Pending

Disable all caustics checkbox in all materials if Caustics is not checked in Performance

Currently Caustics needs to be checked in the material and in the Performance tab. When it's disabled in the performance tab but enabled in the material, the material comes out dark.It would be better if the checkbox in Performance works as a glob...
Stephen Sanders 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest over 1 year ago in Scatter / Features 0 Planned

PLEASE UPDATE CORONA CONVERTER (VrayMultiSubTex->CoronaMultiMap)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayMultiSubTex->CoronaMultiMap OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design 7 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayCurvature -> CoronaCurvature)

Hi, Please update corona converter 2.4.0 by addingVrayCurvature -> CoronaCurvature OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unnecessary to explain how p...
Dart Design 7 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Corona for blender

Dear Chaos Team, I'm a passionate Blender user and a great admirer of the stunning realism and user-friendly workflow offered by Corona Renderer in 3ds Max and Cinema 4D. I, along with many others in the Blender community, would love to see offi...
faiz otp 4 months ago in Corona for 3ds Max / Rendering 1 Declined

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes about 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
juan estupiñán about 1 year ago in Scatter / Features 0 Pending

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham 12 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending