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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ideas

Add Grain Post Production Effects

I know it sounds counter intuitive due to the fact we need fast an noise free renders but: is it possible to add a post effect in the Frame Buffer that uses this technique and is controlled by a floating number for strenght, light and shadow areas...
Alexander Hubl over 1 year ago in Corona for 3ds Max 0 Pending

Interactive LightMix as default in render

Interactive LightMix set as default option in render. Now you have to switch it every time you open the same scene becouse its switch to Beuty.
Łukasz Kabat 7 months ago in Corona for 3ds Max / Rendering 0 Pending

Independent frame buffer for the in-viewport IR and VFB

It would be convenient if the VFB wouldn't clear when using the viewport IR.This way we can do smaller renderings on the viewport while the VFB remains untouched. This is helpful when working on the final rendering we just want to do a quick persp...
Guido Lupaz about 1 year ago in Corona for 3ds Max / VFB 0 Pending

S0 Funny to me

I find it hilarious that your solo seat for Corona only allows 1 computer. I am a 1 man show and often like to take my work with me in my travels on my laptop. Only being allowed to install on one computer is a deal breaker for me.
Phil Vanderloo 7 months ago in Corona for 3ds Max / Workflow and Tools 1 Declined

specific Improvements to hair and fur

I am aware that there is already an idea for a seperate hair modifier. However, I have some more specific ideas about it's implementation. As of now, parsing all the hairs takes very long. I'm not sure if it's possible to keep the hairs cached in ...
Arne Lubbers about 1 year ago in Corona for 3ds Max / Geometry 0 Pending

A Levels map

Since Max doesn't have one, it would be great to have a levels map that works similar to, for example, photoshop's. This would allow to easily adjust contrast in bitmaps for rouphness for example.
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Rendering 1 Pending

Using CoronaSelectMtl in Scene Environment Slots

Hello, it would be great if we could also use CoronaSelector maps in the Scene Environments slots. For example, if I show a building from two different views, I usually need two separate HDRI/CoronaSky settings. If you then combine this with compl...
Hannes Neumann almost 2 years ago in Corona for 3ds Max / Materials & Maps 2 Declined

Corona Error Messages Window in VFB tab

Could we have an option to reopen this window in VFB or maybe have a Log tab like in Vray, sometimes I accidentaly close it and I want to reopen and theres no way unless I re render
Carlos Alberto Rodriguez Tellez 7 months ago in Corona for 3ds Max / VFB 0 Pending

PLEASE UPDATE CORONA CONVERTER

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayCurvature -> CoronaCurvatureVrayDistanceTex->CoronaDistanceVrayMultiSubTex->CoronaMultiMapVrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a war...
Dart Design about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Declined

VFB settings in viewport interactive rendering

Some users prefer to use the viewport interactive but there is currently a limitation that tonemapping/lightmix and render elements are not accessible. Many users would find it helpful for these to be added.
Sam Large almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending