Being able to display multimap textures in viewport
having coronamultimap set to Face Material ID, I would love to be able to actually see the textures in the viewport. As it is now, it only shows the first bitmap/color 1 from the multimap. Making it much easier to set up signage in big projects.
Self-illumination on material, texture viewable in viewport by default
When doing signage in renders, it's crazy annoying not being able to see the bitmap displayed in the viewport as soon as the Self-illumination multiplier of the material has been changed to anything bigger than 0. It just becomes a white surface i...
Ability to select a single instance / multiple instances and replace them with a different model
The ability to select one or multiple instances and replace them with a different model. Example use case: you scatter 3D people over a large surface. Then you animate a camera flying through the crowd. You want to select one 3D person and replace...
Support for nesting of Multi/Sub Object Material in Corona Layered Material
See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Currently we need to add a chamfer modifier to corners if we want corona pattern to wrap around that corner. This can be time conuming and difficult to keep when there are changes on the underlaying mesh. If it's possible, it would be great if it ...
Senario - When you have assets missing from another users model and you want to do an auto batch find and import assets. V-Ray has it why doesn't Corona?
Corona sky Clouds do not currently interact with the improved model volume effect. The horizon is incorrectly cut off and the clouds do not extend the the horizon. It would be great to see these working together properly.
This is somethingg that Vray VFB does, load any kind of Images directly to vfb and save it in history.
I use it sometimes when a client wants another change after a time and I dont have the VRIMG.
Simply I just load the .jpg image to vfb, where ...
Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...