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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Provide a way to instance and adjust UVW mapping of textures

The title may sound a bit confusing, but I couldn't come up with a better one. :) Example use cases: As in this thread: https://forum.corona-renderer.com/index.php?topic=42435.0 The idea is to: load a HDRI as the scene directly visible environment...
Marcin Miodek 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Dirt brushes In Corona

I believe a dirt brush that works similarly to that of substance painter would make it really easy to apply effects like wear to metal, leakages, dust, etc. much more accurately and easily
Leslie Umoh 9 months ago in Corona for 3ds Max / Workflow and Tools 3 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez 9 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

Corona Light to display map/bitmap in viewport

I would like for the Corona Light to be able to display the map or bitmap in the viewport, just as if it was a mesh. I work a lot with products and need to map gradients to light for control their distribution and over their apprearance in reflect...
Thomas Zaar 9 months ago in Corona for 3ds Max 2 Pending

Add Grain Post Production Effects

I know it sounds counter intuitive due to the fact we need fast an noise free renders but: is it possible to add a post effect in the Frame Buffer that uses this technique and is controlled by a floating number for strenght, light and shadow areas...
Alexander Hubl about 1 year ago in Corona for 3ds Max 0 Pending

Keep Cosmos in a separate window

The Chaos Cosmos is updated and now stays on top when working in 3dsmax. This means i can't see any pdf's or emails i have open on my second monitor without minimizing the Cosmos window each time. I would like it if the behavior returned to the wa...
Erik de Graaf 9 months ago in Corona for 3ds Max / Other 1 Declined

Tile Map in Vantage

Please, add support for corona Tile Map in Vantage! Thanks.
Guido Lupaz 9 months ago in Corona for 3ds Max / Data exchange & compatibility 1 Declined

Pulze Scene Manager Batch save into history

Hi Theres something odd while rendering in Batch with Pulze, it doesnt save images into history. I have activated the automatic save on render end but it doesnt save anything, this works ok rendering on batch with State Sets.
Carlos Alberto Rodriguez Tellez 5 months ago in Corona for 3ds Max / Rendering 2 Pending

A Levels map

Since Max doesn't have one, it would be great to have a levels map that works similar to, for example, photoshop's. This would allow to easily adjust contrast in bitmaps for rouphness for example.
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Using CoronaSelectMtl in Scene Environment Slots

Hello, it would be great if we could also use CoronaSelector maps in the Scene Environments slots. For example, if I show a building from two different views, I usually need two separate HDRI/CoronaSky settings. If you then combine this with compl...
Hannes Neumann about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Declined