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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Functionality for Corona to render Gaussian Splats

Moved from forum post at https://forum.corona-renderer.com/index.php?topic=42883.0 Placing this in both Rendering and Geometry categories. Note that this refers to import and rendering only, not to creating Gaussian Splats (which should already be...
Tom Grimes 9 months ago in Corona for 3ds Max / Geometry / Rendering 0 Pending

Native file output handling

3ds Max's file output system is flawed in many ways. That results in many problems when working with Render Elements, EXR files, MultiLayer files, and Cryptomatte. Bit-depths get saved wrong, files change their size between render nodes, render el...
Michał Bartecki about 1 month ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Corona GPU Render

Please add hybrid render CPU & GPU option in corona.
Mr. Sahil Chopra 2 months ago in Corona for 3ds Max / Rendering 1 Declined

Aspect ratio / image resolution per Camera

Add controls to the Corona Camera that let you set image resolution, aspect ratio, which will be used on rendering (overriding anything set in Render Settings). Moved from forum https://forum.corona-renderer.com/index.php?topic=33385.15 Already in...
Tom Grimes 9 months ago in Corona for 3ds Max / Cameras 0 Pending

chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke 9 months ago in Corona for 3ds Max / VFB 4 Pending

Faster initial interactive, and faster interactive when moving the timeline

This was forever in the trello board, and we always were looking for it, a faster response of the interactive render would be a life changing feature, we can wait for 1:30 Minutes on heavy scenes to start on big machines.
juan estupiñán 9 months ago in Corona for 3ds Max / Rendering 2 Planned

Depth of field in VFB

2.depth of field in lightmix after rendering? like the new version of photoshop; it's amazing. Less rendering time and more control in lightmix
Tom Grimes 3 months ago in Corona for 3ds Max 1 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz 9 months ago in Corona for 3ds Max / Rendering 4 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell 11 days ago in Corona for Cinema 4D / Lights 1 Pending

Camera Clipping / Not affect Objects in scene using Composition Tag

It would be great if we could use Camera "Near Clipping" in C4d but have it not affect Objects in the scene that have a specified tag on. I was thinking maybe this would be possible with adjusting the Corona Camera Tag to have a checkbox "Not Affe...
Infinite 3D 11 days ago in Corona for Cinema 4D / Cameras 0 Pending