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Corona for 3ds Max

fog adjustment in lightmix

Hi, I'd like to adjust the intensity of the boxes with the Corona Volume MTL assigned in Lightmix, like the additional lights. So go to Options - Render Elements - Add Cshading_Fog... and add the box with the Corona Volume MTL. That would be very ...
matteo speri 6 months ago in Corona for 3ds Max / VFB 0 Pending

Blur offset in Corona bitmap

Please distance independent blur control to Corona bitmap. In 3ds Max bitmap it is called blur offset and it is quite useful in certain situations. I think it would be really useful to have it in Corona bitmap as well, especially since Max bitmap'...
Vardenis Pavardenis 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Render Distance map to file or disable updates

Sometimes using a distance map is a great way to generate a scatter map or mask for materials in your scene. However the distance map is computationally pretty expensive especially with lots of items or high resolution assets and often i find myse...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

CShading_SourceColor propagation through refraction

Is there any way to make SourceColor pass through refractions, just like wirecolor? In this example it is easy to adjust the color of the material, but there are cases where the scene is a bathroom and has a large part of the glass shower getting ...
ariel marin 12 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Create Corona Moon inside Corona sun

In order to have better performance with night time and clouds we need to create corona sun along corona moon. Could we have the moon light object inside the sun, so we can create both at the same time? This is how V-Ray solve it, for me its more ...
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Lights 0 Pending

Object count column in displacement tab of lister

When trying to simplify scenes it would be useful to see which displacement material is applied to the most objects. An additional column in the lister for object count would be very useful.
Philip Higgins over 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Actual viewport rendering

It would be very usueful if you are able to implement actual viewport rendering where it would be possible to select and manipulate objects within the viewport while rendering similarly to Vray viewport IPR, the corona viewport render in cinema 4D...
l v about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz over 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Convert only Lights

HiCould we have this option in converter, sometimes I just want to convert lights and there are some legacy materials and stuff that I dont want to mess with using convert in whole scene.I use a script but it will be better to have it in the offic...
Carlos Alberto Rodriguez Tellez 6 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending