Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Corona for 3ds Max

Showing 228 of 289

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz 12 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

PLEASE UPDATE CORONA CONVERTER

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayCurvature -> CoronaCurvatureVrayDistanceTex->CoronaDistanceVrayMultiSubTex->CoronaMultiMapVrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a war...
Dart Design 8 months ago in Corona for 3ds Max / Workflow and Tools 1 Declined

Seed for UVW randomization in Corona pattern

Please add seed for UVW randomization in Corona pattern. It's really missing there. It would be nice if you could add separate seeds for random offset and random rotation, but even common seed for both parameters is much better than no seed at all.
Vardenis Pavardenis 4 months ago in Corona for 3ds Max / Geometry 0 Pending

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez 8 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

DecalMap - Use decals to position material masks

If there was a map in the Mat Editor that allowed us to select which decal to use as the projection, we could position maps, but more specifically masks onto scene objects by using decals. This would open up the possibility of easily animatable, l...
Jack Pedleham 8 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Unified Lister - option to show only not hidden objects

I think it would be useful to have an option to show in lister only those objects that are actualy visible in the scene and to not show those that are hidden.
Vardenis Pavardenis about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Decal Material / Decal Geometry Object

It would be great if we could project a material from one object onto another by being able to define an object as a decal object or by applying a specific decal material to an object. An example use case: I have a racetrack model. The racetrack h...
Jack Pedleham 4 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Composition grids overlay in VFB2.0 and viewports

There is currently no proper way to display composition assist grids. There is an imagecomphelper script, but it only works in one active viewport, this complicates setting up the angle if you use another viewport to move the camera itself (the gr...
A A about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Options to name history images

Could we have something to name history saved images? Like a Prefix from the File name? Camera? etc
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / VFB 0 Pending