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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Corona for Cinema 4D

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato 7 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 6 months ago in Corona for Cinema 4D / VFB 1 Pending

Render region in the interactive viewport.

Render region in the interactive viewport. Same as the VFB.
Martin Bailey 10 months ago in Corona for Cinema 4D / Rendering 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction over 1 year ago in Corona for Cinema 4D / Lights 2 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani over 1 year ago in Corona for Cinema 4D / Other 0 Pending

Multiloaders for C4D

Logging on behalf of user (more info in comment). At the moment, Corona relies on a fixed installation path and registry-based discovery, which makes parallel installs and version switching difficult to manage cleanly. What we would like to reques...
Marcin Miodek 3 months ago in Corona for Cinema 4D / Other 0 Pending

Ability to copy and paste objects without duplicating the material

When I copy and paste an object from another project, the material is not duplicated as many times as I paste it. In CINEMA4D without Chaos Corona, no matter how many times you paste an object from another project, the material is never duplicated...
yuji yanmaychi over 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Display the scale and number of tiles of TRIPLANAR and RANDOMIZE shaders in the 3D viewport

It would be great to see the correct texture scale displayed in the 3D viewport when using the RANDOMIZE or TRIPLANAR shaders. At the moment, any scale adjustments made within these shaders are not reflected in the 3D editor, which makes it diffic...
Josef 6 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

USE AI UPSCALING button in the VFB

It would be very useful to have the option to switch interactive rendering (and possibly also final rendering) between the standard rendering mode and the AI Upscale mode. Currently, AI Upscale needs to be enabled manually in the Corona Settings →...
Josef 6 months ago in Corona for Cinema 4D / VFB 0 Pending

Real-world scale parameter in Corona Bitmap shader

Would be nice to get this feature from the Max version : the scale would be an integral part of the material and not carried over to the Texture Tag : great to build a one-click material library, quick and easy to use ( not having to guess the s...
Pierre Dubertrand 8 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending