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Corona Ideas Portal

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Corona for 3ds Max

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Triplanar as a mapping option in the Corona Bitmap

Created based on a forum post, which had ended up with this suggestion: "simplified triplanar mapping could be implemented straight into Corona bitmap, next to explicit, real world and enviromental mapping modes. So when you don't need advanced pa...
Tom Grimes about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Planned

Aspect ratio / image resolution per Camera

Add controls to the Corona Camera that let you set image resolution, aspect ratio, which will be used on rendering (overriding anything set in Render Settings). Moved from forum https://forum.corona-renderer.com/index.php?topic=33385.15 Already in...
Tom Grimes about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

corona slicer mtl and Vantage

Hello! Thank you for your work for us. Please add corona slicer mtl support to Vantage. I think this will solve many problems.
Stas P. 3 months ago in Corona for 3ds Max / Rendering 1 Pending

Dynamic Render Region

This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to. https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
David Greene 18 days ago in Corona for 3ds Max / Rendering 0 Pending

Corona Tiles - different gap/grout values for horiztontal and vertical gap

When using Tiles like in Bercon Maps its helpful to use different values for gaps, to get a proper result when horizontal gaps are needed, but vertical are not.
Jens Gehrcken 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Global Mtl to add some effects to every mtl in scene

Hello there, Once i needed to add dust, like abandonned place heavy dust in a scene.CoronaLayered can do this, but we need to add this layered + dust via AO or curvature or falloff mask, and for every material, one by one... I wonder if you could ...
claudio gallego 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke about 1 year ago in Corona for 3ds Max / VFB 4 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 4 Pending

Corona Fur

Similar to what Vray has, A Procedural Hair object
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Geometry 3 Pending

Corona GPU Render

Please add hybrid render CPU & GPU option in corona.
Mr. Sahil Chopra 7 months ago in Corona for 3ds Max / Rendering 1 Declined