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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Corona for 3ds Max

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chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke 11 months ago in Corona for 3ds Max / VFB 4 Pending

Change the Corona Camera horizon line color

The default color of the horizon line of corona cameras is black, which makes it very hard to see with the default viewport background. It would be great to either be able to customize the color or if the default is more like a cyan or bright green.
Guido Lupaz 9 days ago in Corona for 3ds Max / Cameras 0 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz 9 days ago in Corona for 3ds Max / Rendering 0 Pending

Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов 2 months ago in Corona for 3ds Max / Cameras 1 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz 10 months ago in Corona for 3ds Max / Rendering 4 Pending

Support for nesting of Multi/Sub Object Material in Corona Layered Material

See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Thomas Zaar 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Depth of field in VFB

2.depth of field in lightmix after rendering? like the new version of photoshop; it's amazing. Less rendering time and more control in lightmix
Tom Grimes 5 months ago in Corona for 3ds Max 1 Pending

Herringbone bond for Corona TileMap

We love using Corona TileMap for timber floors but sadly there is no herringbone bond yet. Could you add one to Corona TileMap?
Stefanie Drawehn 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Fur

Similar to what Vray has, A Procedural Hair object
Carlos Alberto Rodriguez Tellez 10 months ago in Corona for 3ds Max / Geometry 3 Pending

Native file output handling

3ds Max's file output system is flawed in many ways. That results in many problems when working with Render Elements, EXR files, MultiLayer files, and Cryptomatte. Bit-depths get saved wrong, files change their size between render nodes, render el...
Michał Bartecki 3 months ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending