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Corona for 3ds Max

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Hue / Saturation

add Hue/Saturation
JOAQUIN PC about 1 year ago in Corona for 3ds Max / VFB 3 Pending

Metadata including in exr to use cryptomatte in Nuke

I know that cxr exports the metadata in the cryptomatte mask, but the file is 5 times larger in megabytes, but it does not save the tonemapp from the frame buffer. Would it be possible to export in exr format but with the same compression as is do...
MO Maquetes about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Please add bucket render option for corona

It's more friendly for low end PC.
Al-zubair Shethel about 1 year ago in Corona for 3ds Max 1 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 2 Pending

speed up material preview in the Compact Material Editor

Opening and closing the material editor is still very slow when you have all the materials, I don't know why all the materials have to be rendered again. Isn't there a way to buffer the material preview? 5-10 seconds each time the editor opens is ...
JOAQUIN PC about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Control CoronaSelectMtl with Parameter Wire

I'm currently working on a series of products that have multiple colour options. There are 5+ different materials that change when the primary colour changes, and I've set them all to use CoronaSelectMtl to save time on the change over / eliminate...
Joe Ritson about 1 year ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Chaos Cosmos beings must be developed.

Even though it is not directly related to Corona, there is an improvement that I think is necessary. Chaos Cosmos beings must be developed. So how? There are thousands of manufacturers in the world. Some of these manufacturers will be happy to pre...
Mehmet Babayağmur over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Declined

Rainbow in Corona Sky

I was thinking it would be really cool to have the possibility to have physically realistic rainbows in Corona Sky. I don't even know if it'd be feasible, but thanks in advance for considering it :)
Julieta Martin over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending