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Corona Ideas Portal

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Corona for 3ds Max

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GPU rendering support

It would be great to add GPU rendering into the mix, to speed up the rendering process
Adrianna Polcyn 5 months ago in Corona for 3ds Max / Rendering 2 Declined

Parallax Mapping

Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
Tom Grimes 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

"Zoom to fit" option for the Corona VFB (just like the one that VRay already has)

What I´d love to see is an option that VRay already has which is called "Zoom to fit" in the Framebuffer. Whenever I render an image with Corona in a certain resolution it´s either too small in the framebuffer or it´s already zoomed in so that I c...
Maximilian Warwitz 11 months ago in Corona for 3ds Max / VFB 4 Pending

Lightmix per Corona Camera

Could it be possible to add a Lightmix Control per Camera? You have added many other configurations that makes Corona Camera the perfect tool.
Carlos Alberto Rodriguez Tellez 4 months ago in Corona for 3ds Max / Cameras 0 Pending

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham 11 months ago in Corona for 3ds Max / Lights 1 Pending

Seed for UVW randomization in Corona pattern

Please add seed for UVW randomization in Corona pattern. It's really missing there. It would be nice if you could add separate seeds for random offset and random rotation, but even common seed for both parameters is much better than no seed at all.
Ramūnas Gerulskis 20 days ago in Corona for 3ds Max / Geometry 0 Pending

Corona for blender

Dear Chaos Team, I'm a passionate Blender user and a great admirer of the stunning realism and user-friendly workflow offered by Corona Renderer in 3ds Max and Cinema 4D. I, along with many others in the Blender community, would love to see offi...
faiz otp about 1 month ago in Corona for 3ds Max / Rendering 1 Declined

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham 9 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Triplanar - respect bitmaps' aspect ratio

Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
Guido Lupaz 12 months ago in Corona for 3ds Max 1 Pending

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending