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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

Status Pending
Categories Other
Created by Infinity Cinema
Created on Feb 11, 2026

Motion blur on Liquid Mesh, add object tag to input custom XYZ vertex

Add object tab to have option to input custom XYZ vertex for motion blur.

Hi TomG, I hope you are doing well. I have the same problem, looking like a mad man everywhere for a solution, I have a liquid simulation and I have seen online that other rendering engines have Object tag, where you can enable Motion blur and add XYZ extracted vertex map tags from the simulation... (from 1:35)


https://youtu.be/zZxnTC2jJm0?si=oQd8prNpNcKBQYjI&t=97


(also similar Octane has object tag with XYZ inputs)


I understand that maybe at the moment corona don’t have this custom tag that can take XYZ, but is there a way/workaround that we can tell Corona to take XYZ vertex map and use to calculate the motion blur from them? I think this will benefit a lot of artists out there. Kind Regards, Cory