Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

Status Pending
Workspace Corona for 3ds Max
Created by Sam Large
Created on Aug 22, 2024

Expand functionality of all include/excludes

Currently it is only possible to define an include/exclude by a specific objects, with the exception of CMasking_Mask element.


This makes it incredibly difficult to include objects that are in XRef Scenes as they are not directly selectable.


The include/exclude options across all of Corona (lights, cameras, render mask, maps, caustics etc.) should be expanded to allow an include/exclude based on layer, GBuffer ID and unified so that the same selections can be made across any tool where an include/exclude might be necessary.