Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

Status Pending
Workspace Corona for 3ds Max
Categories Rendering
Created by Sam Large
Created on Aug 22, 2024

Improved bit depth/compression options for CXR

When using CXR as the image output format, the entire image is saved as an uncompressed 32-bit image. In many cases this results in an astronomical file size that takes a long time to save, when most uses only require 32-bit.


It would be incredibly useful for the user to be able to define the bit depth (32 bit float, 16 bit float) and compression (ZIP, ZIPS etc.) for each render element - much like you can in the standard 3DS Max EXR setup.

  • Marcin Miodek
    Reply
    |
    Aug 30, 2024

    (specifically it is ZLib compression in a block of 16 scan lines, it is a part of OpenEXR format)

  • Marcin Miodek
    Reply
    |
    Aug 30, 2024

    Just to clarify: the CXR images are not uncompressed, there is compression used.