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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

Status Pending
Workspace Corona for 3ds Max
Categories Rendering
Created by Marcin Miodek
Created on Jul 30, 2025

Ability to render masks per-Scatter (or per-Forest)

Users would like to have the ability to render a mask for a specific Scatter or ForestPack object as a whole. The use case is, for example, having 2 different scatters for the same types of trees in the foreground and in the background and rendering masks for for the foreground scatter and for the background scatter. Currently, this isn't possible.

Currently:

  • when Scatter or ForestPack objects are added to a masking element - no mask is rendered at all (black screen renders)

  • when the source objects (scattered models) are added to a masking element, the masks are rendered for those objects, but if the same model is used in multiple scatters, then the masks are no longer per-scatter. We get per-model masks rather than per-scatter.

Attaching: