Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the process much faster.
Been trying fstorm this week, I can't vote up enough this features. Makes the nodegraph way lighter while simplifying and speeding up the mapping process. Seriously who likes to copy-paste values just to keep in sync nodes in 2025 ?