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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest over 1 year ago in Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven over 1 year ago in Scatter / Features 3 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 7 months ago in Scatter / Features 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest almost 2 years ago in Scatter / Features 0 Planned

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
juan estupiñán over 1 year ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending

Support for per-element color variation

It would be great if the Surface Color map in Chaos Scatter could support per-element color variation inside scattered objects. Right now, the map applies color per scattered object, which causes unnatural color blocks when scattering grouped a...
Guest about 1 year ago in Scatter / Features 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 6 months ago in Corona for Cinema 4D / VFB 1 Pending

Be able to put an empty or dummy geometry in the scatter for advanced distributions

Right now if you put a no renderable geometry in chaos scatter it will be rendered, what we need is to be able to do so in order to make some advanced scatter effects just like itoo allows. Also more distribution options would be a great addition.
juan estupiñán over 1 year ago in Scatter / Features 0 Pending

USE AI UPSCALING button in the VFB

It would be very useful to have the option to switch interactive rendering (and possibly also final rendering) between the standard rendering mode and the AI Upscale mode. Currently, AI Upscale needs to be enabled manually in the Corona Settings →...
Josef 6 months ago in Corona for Cinema 4D / VFB 0 Pending