Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Ability to relight Gaussian Splats

Logging on behalf of JG_monomiru: https://forum.corona-renderer.com/index.php?topic=41024.msg238703#msg238703 I just started to experiment with it and I do wonder if it will be possible to have corona lights or lights in general to affect the gaus...
Marcin Miodek 21 days ago in Corona for 3ds Max / Lights 0 Accepted

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest over 1 year ago in Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven over 1 year ago in Scatter / Features 3 Pending

Corona Light Intensity display

Hi Everytime that I create a Rectangle light (with no target) I need to figure it out where is targeting, the intensity rays are only visible when the light its too big and has a very large intensity, but if I use thin lights or smaller ones for d...
Carlos Alberto Rodriguez Tellez 3 months ago in Corona for 3ds Max / Lights 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 7 months ago in Scatter / Features 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest almost 2 years ago in Scatter / Features 0 Planned

Projection map slot in corona lights

Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Lights 1 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes over 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
juan estupiñán over 1 year ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending