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Corona Ideas Portal

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Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest almost 2 years ago in Scatter / Features 7 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven almost 2 years ago in Scatter / Features 3 Pending

Object Replacer from Group

When an object inside a group is selected to replace another, it replace the whole group, could we have the option to replace only the desired object even if theyre inside groups?
Carlos Alberto Rodriguez Tellez 15 days ago in Corona for 3ds Max / Workflow and Tools 2 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 9 months ago in Scatter / Features 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayUVWRandomizer-> CoronaMappingRandomizer)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayUVWRandomizer-> CoronaMappingRandomizer OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I th...
Dart Design about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

PLEASE UPDATE CORONA CONVERTER (VrayDistanceTex->CoronaDistance)

Hi, Please update corona converter 2.4.0 by adding some direct conversions: VrayDistanceTex->CoronaDistance OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unn...
Dart Design about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Memory and cost of each scene element for the rendering process

Right now if we have a problematic scene we need to manually search for the problematic object or shader, the memory breakdown that corona has at the moment is too simple, and it doesnt show that much usefull data, instead Vray has a very robust t...
juan estupiñán almost 2 years ago in Corona for 3ds Max / Workflow and Tools 2 Pending

Global GI override

Hi Could we have a global material override but only for GI, I know that Rayswtich is the answer but I would need to use it per material and its not ideal on interiors where you have many materials or lights with strong color that produce color bl...
Carlos Alberto Rodriguez Tellez about 1 month ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Ability to set the scale for individual objects inside chaos scatter

I dont want to resize the original geometry for a lot of reasons, i want the ability to change the size of it inside chaos scatter. Thx!
juan estupiñán almost 2 years ago in Scatter / Features 0 Pending

Access scatter instances positions as scene objects without converting

When scattering high resolution proxies its often the case that in order to use those objects to drive other scatters we need to use a distance map to generate a map for scatters. This is extremely inefficient because of the way the distance map w...
Jack Pedleham over 1 year ago in Scatter / Features 5 Pending