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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Lock Interactive Render Viewport

Please add an option to lock the Interactive Render Viewport to a specific camera in Cinema 4D. Right now the IRV always follows the active viewport, which makes it hard to keep a fixed camera view while working in other views. A “Lock to Camera” ...
giorgi abramia 6 days ago in Corona for Cinema 4D / Rendering 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest over 1 year ago in Scatter / Features 7 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest about 2 months ago in Scatter / Features 0 Pending

VFB2 like masking for effects as in V-Ray in Corona framne buffer

this is a great feature really missing in Corona. pls add the masking in the vfb as in vray, so one can pe.e select a materials(via masks) and tune it via vfb effects thanks!
stefan laub 12 days ago in Corona for Cinema 4D / VFB 1 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven about 1 year ago in Scatter / Features 3 Pending

View selected map on viewport

When i create a complex material with lots of layer or different maps it can be very useful so select the map to see in the viewport. It is easier to move it and change the ratio.At the moment you can choose the map to see in the "S" (solo) node p...
Riccardo Urnato about 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 9 months ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

Ability to select a single instance / multiple instances and replace them with a different model

The ability to select one or multiple instances and replace them with a different model. Example use case: you scatter 3D people over a large surface. Then you animate a camera flying through the crowd. You want to select one 3D person and replace...
Marcin Miodek 18 days ago in Scatter / Features 0 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W about 1 year ago in Corona for Cinema 4D / Rendering 0 Pending

Display the scale and number of tiles of TRIPLANAR and RANDOMIZE shaders in the 3D viewport

It would be great to see the correct texture scale displayed in the 3D viewport when using the RANDOMIZE or TRIPLANAR shaders. At the moment, any scale adjustments made within these shaders are not reflected in the 3D editor, which makes it diffic...
Josef 23 days ago in Corona for Cinema 4D / Materials & Maps 0 Pending