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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Clumping / Cluster

We need some clustering / clumping options. Please please!
Martin Carlson about 1 year ago in Scatter / Features 6 Released

Corona Toon/Outlines Shader

Either an expansion to the coronaWire functionality to allow 'profiles' to be rendered as outlines. Or a specific shader that would allow for rendering of useful elevations and plan views as outlines. It should not outline every single polygon nor...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Materials & Maps 5 Released

Faster initial interactive, and faster interactive when moving the timeline

This was forever in the trello board, and we always were looking for it, a faster response of the interactive render would be a life changing feature, we can wait for 1:30 Minutes on heavy scenes to start on big machines.
juan estupiñán about 1 year ago in Corona for 3ds Max / Rendering 3 Released

Scene Environment per Camera

Making different lighting scenarios for each single camera is a common practice for everyone and there are many techniques out there to manage the scene, but when the Cameras are many and the scene is complex it becomes a pain in the ass to go bac...
Alessandro Alessio 9 months ago in Corona for 3ds Max / Cameras 0 Released

Thin Film layer

Could you please add support for the Thin Film layer like in the VRay, I recently needed to use it and I regretted that it is still not in Corona. And it would be great to add a mappable Thin Film Amount value for extra flexibility.
A A 4 months ago in Corona for 3ds Max / Materials & Maps 3 Released

Ability to override unsupported materials

On behalf of forum user Jpjapers. Original thread: https://forum.corona-renderer.com/index.php?topic=42553.0 The user would like to be able to temporarily override all unsupported materials in scene just like currently it is possible to override a...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Released

Iridescent material

Iridescent material for oil slicks, Bubbles, Bugs, furniture, metals etc
Joseph Sayle 9 months ago in Corona for 3ds Max / Materials & Maps 4 Released

Node editor Search field

Adding a search field in the corona node editor to quickly find specific nodes/shaders such as projector shaders find vray shaders from old conversions (that give errors when opening the file)
Koen Vanhaesendonck 7 months ago in Corona for Cinema 4D / Workflow and Tools 1 Released

Film Offset X and Y, and Focus Distance, as controls exposed in Lister for Cameras

Taken from forum post https://forum.corona-renderer.com/index.php?topic=42747.0 "maybe add the following to the optional columns in the corona lister cameras tab: - Film Offset X (I could use this in the camera lister when tweaking all the came...
Tom Grimes 12 months ago in Corona for Cinema 4D / Cameras / Workflow and Tools 1 Released

Vantage toolbar

Could we have a way to use Vantage Toolbar with Corona instead of Render Setup?
Carlos Alberto Rodriguez Tellez 10 months ago in Corona for 3ds Max / Workflow and Tools 0 Released