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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ideas

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes almost 2 years ago in Corona for 3ds Max / Cameras 0 Pending

We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

Change default sorting of ideas list to "most recent" instead of trending

The current situation of "highest rated ideas first" causes some confirmation bias, and also prevents users from seeing ideas that they may not have noticed before.
Sam Large about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

[Export Vantage] Support native DoubleSided material

Corona Export to Vantage now doesn't support native DoubleSided material, when open in Vantage, it simply assigned only the submaterial used for backface. I'm sure that Vantage does support DoubleSided material as I tested with V-Ray. So I guess...
Ben Mack almost 2 years ago in Corona for 3ds Max / Data exchange & compatibility 1 Pending

Dynamic Render Region

This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to. https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
David Greene 9 months ago in Corona for 3ds Max / Rendering 1 Pending

EXR multi-part output.

Improved read-speed in comp software. Vray has it:"EXR multipart – When enabled, V-Ray saves the multichannel OpenEXR files in a format that is read much faster. Note that this option is only compatible with OpenEXR 2 and above." Use case: We are ...
ingus strals over 1 year ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Real-world scale parameter in Corona Bitmap shader

Would be nice to get this feature from the Max version : the scale would be an integral part of the material and not carried over to the Texture Tag : great to build a one-click material library, quick and easy to use ( not having to guess the s...
Pierre Dubertrand 9 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Option to set colours of Fabric material's weft and warp by strand.

I would love if the fabric material could take multimap as input for weft and warp colour so we could have real plaid fabrics.
Vardenis Pavardenis 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler over 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending