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Corona Ideas Portal

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Ability to render masks per-Scatter (or per-Forest)

Users would like to have the ability to render a mask for a specific Scatter or ForestPack object as a whole. The use case is, for example, having 2 different scatters for the same types of trees in the foreground and in the background and renderi...
Marcin Miodek 4 months ago in Corona for 3ds Max / Rendering 0 Pending

Aspect ratio / image resolution per Camera

Add controls to the Corona Camera that let you set image resolution, aspect ratio, which will be used on rendering (overriding anything set in Render Settings). Moved from forum https://forum.corona-renderer.com/index.php?topic=33385.15 Already in...
Tom Grimes about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Interactive LightMix as default in render

Interactive LightMix set as default option in render. Now you have to switch it every time you open the same scene becouse its switch to Beuty.
Łukasz Kabat 9 days ago in Corona for 3ds Max / Rendering 0 Pending

chromatic aberration as a post effect in the VFB2

It would be a very useful feature to get an even more "real" camera lens effect.
Johannes Gehrke over 1 year ago in Corona for 3ds Max / VFB 4 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest about 2 months ago in Scatter / Features 0 Pending

corona slicer mtl and Vantage

Hello! Thank you for your work for us. Please add corona slicer mtl support to Vantage. I think this will solve many problems.
Stas P. 4 months ago in Corona for 3ds Max / Rendering 1 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest over 1 year ago in Scatter / Features 7 Pending

Corona Fur

Similar to what Vray has, A Procedural Hair object
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Geometry 3 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven about 1 year ago in Scatter / Features 3 Pending

Improved bump mapping for micro details

Bump mapping in Corona doesn't resolve micro details consistently well. It usually depends largely on the distance to the object and the blurring of the map. Especially useful for metals, an improvement in the bump mapping to achieve realistic bru...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 4 Pending