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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Improved bit depth/compression options for CXR

When using CXR as the image output format, the entire image is saved as an uncompressed 32-bit image. In many cases this results in an astronomical file size that takes a long time to save, when most uses only require 32-bit. It would be incredibl...
Sam Large almost 2 years ago in Corona for 3ds Max / Rendering 2 Pending

Convert multiple Scatters to Max Geometry with one click

There are some assets that comes with a lot of scatter objects and its very frustrating having to convert each one of them to max geometry, as current version doesnt have an option to do it automatically. Sometimes theres a need to convert to geom...
Carlos Alberto Rodriguez Tellez almost 2 years ago in Scatter / Features 1 Pending

Dynamic Render Region

This is a great feature. I would love to see something like this in Corona. Currently, I move the region box by hand if I need to. https://www.reddit.com/r/Cinema4D/comments/1nky3gk/i_made_dynamic_render_region_plugin_for_c4d/
David Greene 9 months ago in Corona for 3ds Max / Rendering 1 Pending

We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design almost 2 years ago in Corona for 3ds Max / Rendering 0 Pending

Scatter in Vantage: Add dynamic grass textures and allow path-based distribution for grass and trees (similar to what already exists in Envision)

Realistic environmentsTime savingsControlled distributionPerformance optimization
Guest 9 months ago in Scatter / User interface 0 Pending

select individual objects of scatter in vantage

No description provided
Guest almost 2 years ago in Scatter / Features 0 Pending

Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin over 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz almost 2 years ago in Corona for 3ds Max / Rendering 3 Pending

Region render for interactive rendering (the viewport version of it)

It would be great if by click-dragging on the viewport version of the frame buffer for interactive rendering could create a region for rendering just that rectangular area. Similar to VFB except I don't think it's necessary to have a button to ena...
Guido Lupaz 11 months ago in Corona for 3ds Max / Rendering 0 Pending

Actual viewport rendering

It would be very usueful if you are able to implement actual viewport rendering where it would be possible to select and manipulate objects within the viewport while rendering similarly to Vray viewport IPR, the corona viewport render in cinema 4D...
l v 12 months ago in Corona for 3ds Max / Rendering 0 Pending