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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Ideas

Round edges by element

The round edges map is great and we all use it all the time, it would be a great addition to have it by element
juan estupiñán almost 2 years ago in Corona for 3ds Max / Materials & Maps 1 Pending

Apply decals to other materials than Physical Mtl when using "affect base"

The users would like to apply decals to other materials than the Corona Physical Material when using custom "affect base" options. This is especially requested for Corona Layered Mtl, which has a Corona Physical Mtl plugged into it. Currently appl...
Marcin Miodek 12 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Decal Material / Decal Geometry Object

It would be great if we could project a material from one object onto another by being able to define an object as a decal object or by applying a specific decal material to an object. An example use case: I have a racetrack model. The racetrack h...
Jack Pedleham 12 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Add sample stains to material quickly

There is a pre-setup stain sample, then click to add the stain directly to the material to increase realism. And there is a slider to quickly increase or decrease the intensity.
hoang le van about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

LAB color support in coronacolor map (or adding ral/f&b/pantone colors natively)

Many paint and color manufacturers, such as RAL and Farrow & Ball, provide accurate LAB measurements for their color systems. However, many of these colors do not fit neatly into the sRGB color space. As a result, the sRGB values provided on t...
Arne Lubbers about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Material preview fix for Volumetric scattering mats

For small / thin materials like drinks glasses, vases, glass beads, jewelry, etc. the material previews with volumetric scatting appear much too dark using required distance values for final rendering. See attached image. In this case 3000mm is a ...
Tabitha Iddon over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Mapping randomizer global offset/tiling

Could we have a way to refine the offset and tiling of the randomizer map instead of doing it in each channel? there are some maps that have large gaps between the tiles and we need to refine this using offset and tiling, in vray, UVWRandomizer ha...
Carlos Tellez over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

mapping randomizer map flip variation

Could we have this option so we can add more randomization variations
Carlos Tellez over 1 year ago in Corona for 3ds Max / Materials & Maps 2 Pending

speed up material preview in the Compact Material Editor

Opening and closing the material editor is still very slow when you have all the materials, I don't know why all the materials have to be rendered again. Isn't there a way to buffer the material preview? 5-10 seconds each time the editor opens is ...
JOAQUIN PC over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Chaos Cosmos beings must be developed.

Even though it is not directly related to Corona, there is an improvement that I think is necessary. Chaos Cosmos beings must be developed. So how? There are thousands of manufacturers in the world. Some of these manufacturers will be happy to pre...
Mehmet Babayağmur over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Declined