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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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0-100% slider controls for compositing tag items

It would really be practical, having a 0-100% slider control for every item in the compositing tag (camera visibility, shadows, GI, refraction and reflection) instead of the on/off button. Something should be said about the camera visibility thoug...
Koen Van haesendonck over 1 year ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Raycast Projection for Distance Map (Splines)

When using a spline as the source in the Corona Distance Map, the effect only appears where the spline physically intersects the surface or falls within the distance threshold. Request: Add a Raycast Projection mode so that the entire spline is pr...
Stephen Sanders 7 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Lock Interactive Render Viewport

Please add an option to lock the Interactive Render Viewport to a specific camera in Cinema 4D. Right now the IRV always follows the active viewport, which makes it hard to keep a fixed camera view while working in other views. A “Lock to Camera” ...
giorgi abramia 7 months ago in Corona for Cinema 4D / Rendering 0 Pending

Using CoronaSelectMtl in Scene Environment Slots

Hello, it would be great if we could also use CoronaSelector maps in the Scene Environments slots. For example, if I show a building from two different views, I usually need two separate HDRI/CoronaSky settings. If you then combine this with compl...
Hannes Neumann almost 2 years ago in Corona for 3ds Max / Materials & Maps 2 Declined

Layered Material

From forum post at https://forum.corona-renderer.com/index.php?topic=43400.0 "It very difficult to work with layered material, the material manager become quickly full and hard to know who is who at the end. It will be great to embend all the "ch...
Tom Grimes almost 2 years ago in Corona for Cinema 4D / Materials & Maps 0 Pending

CoronaColorCorrect Map Turn off

Hi, is there a possibility to add a Turn on/off option for ColorCorrect map? sometimes I want to see what changes has this map into the material and make some tests without it.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

"Reference node" orientation mode for anisotropy

Currently, we can specify the anisotropy orientation as "local axis" or "UVW channel" in the Corona Physical Material > Advanced options. This request is to have one more option specifying the anisotropy orientation based on another scene objec...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Toggle between the current VFB resolution and the final rendering resolution.

Hi, It would be useful to have an option/button in VFB to toggle between the current size of the VFB window and the configured size for final rendering. As a result, we would not have to go to preferences, alter the parameters, and restart the ren...
Josef about 1 year ago in Corona for Cinema 4D / VFB 2 Pending

DecalMap - Use decals to position material masks

If there was a map in the Mat Editor that allowed us to select which decal to use as the projection, we could position maps, but more specifically masks onto scene objects by using decals. This would open up the possibility of easily animatable, l...
Jack Pedleham about 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Render V-Ray materials (or at least be able to convert them) without the need of install vray application

Not be able to render and convert V-Ray materials like it used to be on older versions slows down the model's import process and makes hard to work on legacy scenes
Alessandro Alessio 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending