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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani over 1 year ago in Corona for Cinema 4D / Other 0 Pending

Ability to copy and paste objects without duplicating the material

When I copy and paste an object from another project, the material is not duplicated as many times as I paste it. In CINEMA4D without Chaos Corona, no matter how many times you paste an object from another project, the material is never duplicated...
yuji yanmaychi over 1 year ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Update Interactive LightMix automatically

Automatically update Interactive LightMix with new lights created every time a render or interactive render is launched and do not reset the existing ones, as happens with Vray
JOAQUIN PC over 1 year ago in Corona for 3ds Max / Lights 4 Pending

Display the scale and number of tiles of TRIPLANAR and RANDOMIZE shaders in the 3D viewport

It would be great to see the correct texture scale displayed in the 3D viewport when using the RANDOMIZE or TRIPLANAR shaders. At the moment, any scale adjustments made within these shaders are not reflected in the 3D editor, which makes it diffic...
Josef 7 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

USE AI UPSCALING button in the VFB

It would be very useful to have the option to switch interactive rendering (and possibly also final rendering) between the standard rendering mode and the AI Upscale mode. Currently, AI Upscale needs to be enabled manually in the Corona Settings →...
Josef 7 months ago in Corona for Cinema 4D / VFB 0 Pending

Multiloaders for C4D

Logging on behalf of user (more info in comment). At the moment, Corona relies on a fixed installation path and registry-based discovery, which makes parallel installs and version switching difficult to manage cleanly. What we would like to reques...
Marcin Miodek 4 months ago in Corona for Cinema 4D / Other 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell about 1 year ago in Corona for Cinema 4D / Lights 1 Pending

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey almost 2 years ago in Corona for Cinema 4D / Geometry 2 Pending

Real-world scale parameter in Corona Bitmap shader

Would be nice to get this feature from the Max version : the scale would be an integral part of the material and not carried over to the Texture Tag : great to build a one-click material library, quick and easy to use ( not having to guess the s...
Pierre Dubertrand 9 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

sharpen and blur shader

I would like to have a sharpen and blur shader. There are many reasons why you would want to blur or sharpen a texture map. (artistic reasons, more or less micro details etc.) Right now, you need to load the texture in PS, change the texture to yo...
Elias Hostettler over 1 year ago in Corona for Cinema 4D / Materials & Maps 0 Pending