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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Add ability to Include/Exclude objects from Corona Camera Clipping

Good afternoon Corona Team I wish you could make it possible to exclude objects in the camera clipping. For example, I want the wall to be cut, but I don't want the flower in the pot to be cut either. But there is no option to do that( and You hav...
Владимир Власов about 1 year ago in Corona for 3ds Max / Cameras 1 Pending

Corona Skies / procedural gradient noises

Corona skies, because they are too perfects produce "bandings" on 8bit saved images. To prevent the issue, could it be possible add an option into the corona sky to add a very discreet noise to avoir those issues ?
thomas nicoulaud 8 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Clouds and volume effect support

Corona sky Clouds do not currently interact with the improved model volume effect. The horizon is incorrectly cut off and the clouds do not extend the the horizon. It would be great to see these working together properly.
Jonas Somerville Andersen over 1 year ago in Corona for 3ds Max / Volumetrics 0 Planned

Support for nesting of Multi/Sub Object Material in Corona Layered Material

See this thread for example: https://forum.corona-renderer.com/index.php?topic=44642.0 It would be very useful to be able to add layers on top of objects that have multi/sub. A car for example. Maybe you want to add dust on top of something that i...
Thomas Zaar about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Load Assets

Senario - When you have assets missing from another users model and you want to do an auto batch find and import assets. V-Ray has it why doesn't Corona?
Guest about 2 years ago in Corona for 3ds Max 1 Pending

Depth of field in VFB

2.depth of field in lightmix after rendering? like the new version of photoshop; it's amazing. Less rendering time and more control in lightmix
Tom Grimes over 1 year ago in Corona for 3ds Max 1 Pending

Parallax Mapping

Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
Tom Grimes almost 2 years ago in Corona for 3ds Max / Materials & Maps 0 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 8 months ago in Scatter / Features 0 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W almost 2 years ago in Corona for Cinema 4D / Rendering 0 Pending

Backplate (Background image) not affected by tonemapping

Hello, I wish to make photomatching a little bit smoother when using background images in VFB. When i use a backplate inside the overrides, it get´s changed due to tonemapping but it would be great if we could use a backplate option and not be aff...
bruno carnevalli 29 days ago in Corona for 3ds Max / VFB 2 Declined