Hi, Please update corona converter 2.4.0 by addingVrayCurvature -> CoronaCurvature OR add at least a warning messeage to ErrorMessage Window with ability to select not fully converted objects/materials. I think it's unnecessary to explain how p...
Render V-Ray materials (or at least be able to convert them) without the need of install vray application
Not be able to render and convert V-Ray materials like it used to be on older versions slows down the model's import process and makes hard to work on legacy scenes
Being able to display multimap textures in viewport
having coronamultimap set to Face Material ID, I would love to be able to actually see the textures in the viewport. As it is now, it only shows the first bitmap/color 1 from the multimap. Making it much easier to set up signage in big projects.
Self-illumination on material, texture viewable in viewport by default
When doing signage in renders, it's crazy annoying not being able to see the bitmap displayed in the viewport as soon as the Self-illumination multiplier of the material has been changed to anything bigger than 0. It just becomes a white surface i...
Ability to control specific a camera's tone mapping overrides via maxscript
Reporting on behalf of Alex from Recent Spaces: https://forum.corona-renderer.com/index.php?topic=45311.msg235030#msg235030 The request is to be able to use maxscript to add and edit tone mapping operators in specific camera's overrides. Specifica...
Currently we need to add a chamfer modifier to corners if we want corona pattern to wrap around that corner. This can be time conuming and difficult to keep when there are changes on the underlaying mesh. If it's possible, it would be great if it ...
It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...