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Aerial Perspective

Please add Aerial Perspective effect in Environment section like in V-Ray. This is the base for exteriors. Current Volumetric system is extremely slow.
Adel Khakimullin 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Corona Pattern: displacement support

Adding the support of displacement on the pattern mesh would make this tool much more powerful.
Guido Lupaz about 1 year ago in Corona for 3ds Max / Geometry 3 Pending

Easy HDRI rotation manipulation

Hello, Is it possible to implement an approach to loading HDRI bitmaps into environment with a fixed rotation value? Let me explain: The issue i am facing, is that i have material libraries of HDRI´s that i use to quickly load into the scenes, but...
bruno carnevalli 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Easy gamma switch for texture maps

Hello, Is it possible to implement a similar approach to vray, when loading textures that is suppose to be loaded as data maps, like displacement, roughness..etc etc.It´s really time consuming when loading textures to a material and have to switch...
bruno carnevalli 3 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Allow keyframing of Simple Exposure

Added from forums https://forum.corona-renderer.com/index.php?topic=38019.0 Task already added to the ticket system.
Tom Grimes about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Subdivision in the geometry tag

Pre-tesselated subdivision in the geo tag similar to vray
martin bailey about 1 year ago in Corona for Cinema 4D / Geometry 2 Pending

[Export Vantage] Support native DoubleSided material

Corona Export to Vantage now doesn't support native DoubleSided material, when open in Vantage, it simply assigned only the submaterial used for backface. I'm sure that Vantage does support DoubleSided material as I tested with V-Ray. So I guess...
Ben Mack about 1 year ago in Corona for 3ds Max / Data exchange & compatibility 0 Pending

Unique node for Randomizer + Triplanar in Chaos Cosmos

I've seen that Chaos Cosmos fabric materials come with an individual node for each map. This is not practical when it comes to editing Randomizer and Triplanar nodes. Since we have the possibility to use Multiple Outputs, it would be nice that all...
Esteban Arce V. 3 months ago in Corona for 3ds Max / Materials & Maps 1 Planned

Update Interactive LightMix automatically

Automatically update Interactive LightMix with new lights created every time a render or interactive render is launched and do not reset the existing ones, as happens with Vray
JOAQUIN PC 9 months ago in Corona for 3ds Max / Lights 3 Pending

Convert 3ds Max/Vray Cameras to Corona Camera

Hi I was wondering if we could have this option in the converter.
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending