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Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

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Turn off Corona Ligth Mtl from lister

Thank u so much for updating this tool, Could we have a way to Turn off all Self Ilum that comes from Materials?
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Lights 2 Pending

LAB color support in coronacolor map (or adding ral/f&b/pantone colors natively)

Many paint and color manufacturers, such as RAL and Farrow & Ball, provide accurate LAB measurements for their color systems. However, many of these colors do not fit neatly into the sRGB color space. As a result, the sRGB values provided on t...
Arne Lubbers 6 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Refl Glossiness/Roughness as separete Render Element from Reflection

Sometimes I want to add this channel to analize the material or add different details in Post, similar to what happens with Translucency
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 1 Pending

Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

Adopt 3ds Max right-click on spinner behavior

Currently, right-clicking on Corona spinners always reverts them to their default values. The request is to adopt the 3ds Max native spinner behavior when right-clicking on it. Right-clicking should reset the spinner to its minimum value. Right-cl...
Marcin Miodek 7 months ago in Corona for 3ds Max / Other 2 Pending

ai enhancer with masking

Ai enhancer option available directly inside the corona vfb like the current collab tab. Allowing us to enhance lightmixed output render directly inside the vfb in cxr format. Make use of the mask to select different objects or areas that need fin...
matthew boerjan 7 months ago in Corona for 3ds Max / Rendering 1 Pending

Invisible Light in refraction for Caustics

In order to generate Caustics we need to have Lights visible in refractions, sometimes for artistic porpuses I need to use lights to create "fake" caustics but these lights are visible in objects (I attach an example with and without caustics, you...
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / Lights 0 Pending

IPR denoise turn off/update toggle

Sometimes I want to see the image without the denoiser but I cant, I need to stop IR, turn it off directly from settings and start the IR again. With the new VFB 2 we can load images but I cant turn on the Denoiser applied to it when using IR
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / VFB 0 Pending

User property support for Corona Select Material/Map

What the user would like to achieve: Let’s imagine a chair which is either a group of multiple objects or a single object made of multiple mesh elements. The backrest is using material A, the seat is using material B, and the legs are using materi...
Marcin Miodek about 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Render Mask pixel padding

Often we need to re-render "an object" because the materials changed, client wants it to be larger, rotated etc. Would it be possible to add an option to add an "additional border" around the "Render Selected" object so that we could compensate fo...
Sam Large 7 months ago in Corona for 3ds Max / Rendering 0 Pending