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Corona Ideas Portal

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My ideas: Corona for 3ds Max

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Interactive rendering and max passes - no stopping

If one has max passes set for interactive rendering, the stop buttons dissapears when it's reached that max number of passes. And if one for some reason doesn't want it to continue rendering, there's no way of stopping that other than making some ...
Thomas Zaar 9 months ago in Corona for 3ds Max 4 Pending

Control Environment intensity from Lister

Hi, could we have a way to control Corona Bitmap (HDR) / CoronaSky intensity from Lister, this will be useful for complex scenes, using lightmix most of time consume lot of neccesary Ram
Carlos Alberto Rodriguez Tellez 9 months ago in Corona for 3ds Max / Lights 0 Pending

Hue / Saturation

add Hue/Saturation
JOAQUIN PC 4 months ago in Corona for 3ds Max / VFB 3 Pending

Metadata including in exr to use cryptomatte in Nuke

I know that cxr exports the metadata in the cryptomatte mask, but the file is 5 times larger in megabytes, but it does not save the tonemapp from the frame buffer. Would it be possible to export in exr format but with the same compression as is do...
MO Maquetes 4 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Please add bucket render option for corona

It's more friendly for low end PC.
Al-zubair Shethel 4 months ago in Corona for 3ds Max 1 Pending

Refl Glossiness/Roughness as separete Render Element from Reflection

Sometimes I want to add this channel to analize the material or add different details in Post, similar to what happens with Translucency
Carlos Alberto Rodriguez Tellez 9 months ago in Corona for 3ds Max / Rendering 1 Pending

Preserve translucency in material override

As the title says, this will be very practical when testing ilum and having materials with translucency on it (vegetation, fabrics, etc)
Carlos Alberto Rodriguez Tellez 9 months ago in Corona for 3ds Max / Rendering 0 Pending

Lighting override similar to material override

It would be useful to have a "lighting override" similar to the material override function that will essentially override the color of any light in the scene to white or a specified color. It's useful for compositing. Why? In architectural photogr...
Arne Lubbers 4 months ago in Corona for 3ds Max / Rendering 0 Pending

Dirt brushes In Corona

I believe a dirt brush that works similarly to that of substance painter would make it really easy to apply effects like wear to metal, leakages, dust, etc. much more accurately and easily
Leslie Umoh 5 months ago in Corona for 3ds Max / Workflow and Tools 2 Pending

CoronaBitmap flip for environment

I know that we can do this using negative values in tiling, but... that is not very logic Could we have a flip horizontal/vertical option
Carlos Tellez 5 months ago in Corona for 3ds Max / Materials & Maps 2 Pending