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Corona Ideas Portal

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Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor

Support the use of C4D node editor, just like Vary, to create exclusive shading materials for C4D node editor
涛 张 11 months ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Include / Exclude per object, from HDRI Lighting

Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.
Tom Grimes about 1 year ago in Corona for 3ds Max / Lights / Rendering 0 Pending

Corona for blender

Dear Chaos Team, I'm a passionate Blender user and a great admirer of the stunning realism and user-friendly workflow offered by Corona Renderer in 3ds Max and Cinema 4D. I, along with many others in the Blender community, would love to see offi...
faiz otp about 2 months ago in Corona for 3ds Max / Rendering 1 Declined

auto adjustment of brightness and white balance in standalone image editor

In corona 13 there is an option for auto adjustment of brightness and white balance. It works just fine in 3ds max, but in standalone image editor this option is not available. Some time ago in vray similar thing was shown as a tool for rendering ...
Michał Krajewski 28 days ago in Corona for 3ds Max / Workflow and Tools 1 Accepted

Return the active icon for IPR or active rendering

In the old VFB the spinning :) was a nice indicator that the image was currently rendering. It would be nice to bring a moving icon back to indicate that IPR is active in the VFB. I know there is a stop button that is available, but it would be ni...
Ramy Hanna 5 months ago in Corona for 3ds Max / VFB 0 Pending

Real-time Histogram

It would be great if the VFB had a live histogram that showed the RGB channels and had alerts built in to show clipping like Adobe Lightrooms. When I shoot with my camera I always use the live histogram and when I do post production I always refer...
Joseph Sayle 9 months ago in Corona for 3ds Max / VFB 3 Pending

Apply decals to other materials than Physical Mtl when using "affect base"

The users would like to apply decals to other materials than the Corona Physical Material when using custom "affect base" options. This is especially requested for Corona Layered Mtl, which has a Corona Physical Mtl plugged into it. Currently appl...
Marcin Miodek 29 days ago in Corona for 3ds Max / Materials & Maps 0 Pending

Port VraySoftBox Map to Corona

The Softbox texture is really useful and versatile for product rendering. And I suspect that from a programing standpoint this map is really simple. It would be nice if it was available in Corona too. Actually don't port/copy it and make a "Corona...
Thomas Zaar 9 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

cryptomatte mask in VFB - like in V-Ray frame buffer

Cryptomatte is great think, but it's almost impossible to use it in Photoshop if you have many masks. The picker in Vray makes it much usable that way, since you don't have to search for exact map if you need it. You just pick it in VFB and save i...
Karel Buhr 9 months ago in Corona for 3ds Max / VFB 0 Pending

Rename Lightmix layers in VFB

It would be useful to be able to rename light mix layers in the VFB instead of having to open the render setup dialog.
Jack Pedleham 7 months ago in Corona for 3ds Max / VFB 0 Pending