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Corona for 3ds Max

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DecalMap - Use decals to position material masks

If there was a map in the Mat Editor that allowed us to select which decal to use as the projection, we could position maps, but more specifically masks onto scene objects by using decals. This would open up the possibility of easily animatable, l...
Jack Pedleham 6 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Object count column in displacement tab of lister

When trying to simplify scenes it would be useful to see which displacement material is applied to the most objects. An additional column in the lister for object count would be very useful.
Philip Higgins 9 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Reload merged Geometry to exclude camera, corona distance Lists

If you merge and replace existing geomerty and that geomerty was Excluded from a camera or part of a Corona distance shader it will lose its link or will show to that camera, Please allow us to reload a geomerty with the same name and UPDATE all t...
juan estupiñán about 1 year ago in Corona for 3ds Max / Cameras 0 Pending

Corona Pattern - Overlap (interlocking) and randomness

[quote author=marchik link=topic=37437.msg226332#msg226332 date=1721054404] [quote author=maru link=topic=37437.msg225940#msg225940 date=1719928505] [quote] - Will it be possible one day to have the source object not be trimmed/clipped? In th...
Guido Lupaz about 1 year ago in Corona for 3ds Max / Geometry 3 Declined

Add sample stains to material quickly

There is a pre-setup stain sample, then click to add the stain directly to the material to increase realism. And there is a slider to quickly increase or decrease the intensity.
hoang le van 3 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Render LIGHTMIX fast

Using Lightmix is ​​like a quick way to post-process lighting. But when adding many lightmix channels, rendering takes quite a long time.
hoang le van 3 months ago in Corona for 3ds Max / Rendering 1 Declined

Improvements to lister

Specifically for the proxies' lister, I need to select multiple and change an attribute for all at the same time. For example, several proxies from box to mesh.
Guido Lupaz 10 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Better way to check and solve noisy areas in the image

Fstorm has a good and easily accessible way to check for noisy areas and to "force" solving such areas. It's a green/red/black render element that is easy to use and understand.
Guido Lupaz about 1 year ago in Corona for 3ds Max / Rendering 3 Pending

We need more render elements to enable baking PBR texture sets

In most modern projects, sooner or later, we increasingly encounter client requests where it is necessary to bake textures, especially for WebGL. Corona has many excellent features, and some of them have been present in texture baking for a long t...
Dart Design about 1 year ago in Corona for 3ds Max / Rendering 0 Pending

UHD viewer

It would be nice to have a uhd viewer tool similar to V-ray's irradiance map viewer so that we can analyze the uhd maps and see what they look like.
Ramy Hanna 3 months ago in Corona for 3ds Max / Workflow and Tools 0 Pending