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Corona for 3ds Max

Camera clipping show in viewport limitation

HiWhen using camera clipping "show in viewport" the line has a limit where we can see it, if I use more zoom to put it exactly where I want I cannot see it, could it be possible to show it with more zoom range.
Carlos Alberto Rodriguez Tellez 10 months ago in Corona for 3ds Max / Cameras 1 Pending

Please add Image Sequence (IFL) Support in Corona Bitmap

Please add Image Sequence support directly in Corona Bitmap. This would enable the use of all sorts of animated displacement maps (water, raindrops, wrinkles, etc.) inside Corona. Right now the only option is using the 3ds max standard Bitmap - bu...
Henrik Bjerregaard Clausen 10 months ago in Corona for 3ds Max / Materials & Maps 2 Pending

Apply decals to other materials than Physical Mtl when using "affect base"

The users would like to apply decals to other materials than the Corona Physical Material when using custom "affect base" options. This is especially requested for Corona Layered Mtl, which has a Corona Physical Mtl plugged into it. Currently appl...
Marcin Miodek 10 months ago in Corona for 3ds Max / Materials & Maps 0 Pending

Invisible Light in refraction for Caustics

In order to generate Caustics we need to have Lights visible in refractions, sometimes for artistic porpuses I need to use lights to create "fake" caustics but these lights are visible in objects (I attach an example with and without caustics, you...
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Lights 3 Pending

IPR denoise turn off/update toggle

Sometimes I want to see the image without the denoiser but I cant, I need to stop IR, turn it off directly from settings and start the IR again. With the new VFB 2 we can load images but I cant turn on the Denoiser applied to it when using IR
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / VFB 0 Pending

User property support for Corona Select Material/Map

What the user would like to achieve: Let’s imagine a chair which is either a group of multiple objects or a single object made of multiple mesh elements. The backrest is using material A, the seat is using material B, and the legs are using materi...
Marcin Miodek over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Ability to set the viewport wirecolor for Corona Lights

This function is very handy when managing complex lighting setups, especially if you're working with a team and need to make quick adjustments,iterations. You can visually set lighting groups that are directly visible in the viewport, without any ...
Dart Design almost 2 years ago in Corona for 3ds Max / Lights 0 Pending

Decal Material / Decal Geometry Object

It would be great if we could project a material from one object onto another by being able to define an object as a decal object or by applying a specific decal material to an object. An example use case: I have a racetrack model. The racetrack h...
Jack Pedleham 11 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Change the Colour of the VFB Border

It'd be great to be able to change the colour of the area around the the rendered image in the VFB. Just like you can in Photoshop.
David Buckley almost 2 years ago in Corona for 3ds Max / VFB 0 Pending

Integrate batch processing into the standalone Corona Image Editor

The batching ability of the Command line corona image editor is useful. However having to save the postprocess conf files, edit the BAT file and stuff like that feels unnecessarily complicated and it would be far simpler if there was a way in the ...
Jack Pedleham 11 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending