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Corona Ideas Portal

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Corona for 3ds Max

Decal Material / Decal Geometry Object

It would be great if we could project a material from one object onto another by being able to define an object as a decal object or by applying a specific decal material to an object. An example use case: I have a racetrack model. The racetrack h...
Jack Pedleham 10 months ago in Corona for 3ds Max / Materials & Maps 1 Pending

Integrate batch processing into the standalone Corona Image Editor

The batching ability of the Command line corona image editor is useful. However having to save the postprocess conf files, edit the BAT file and stuff like that feels unnecessarily complicated and it would be far simpler if there was a way in the ...
Jack Pedleham 10 months ago in Corona for 3ds Max / Workflow and Tools 1 Pending

Invisible Light in refraction for Caustics

In order to generate Caustics we need to have Lights visible in refractions, sometimes for artistic porpuses I need to use lights to create "fake" caustics but these lights are visible in objects (I attach an example with and without caustics, you...
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / Lights 3 Pending

IPR denoise turn off/update toggle

Sometimes I want to see the image without the denoiser but I cant, I need to stop IR, turn it off directly from settings and start the IR again. With the new VFB 2 we can load images but I cant turn on the Denoiser applied to it when using IR
Carlos Alberto Rodriguez Tellez over 1 year ago in Corona for 3ds Max / VFB 0 Pending

User property support for Corona Select Material/Map

What the user would like to achieve: Let’s imagine a chair which is either a group of multiple objects or a single object made of multiple mesh elements. The backrest is using material A, the seat is using material B, and the legs are using materi...
Marcin Miodek over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Corona Multimap but for Corona Lights

Hi, I don't know if this is technically possible, but I've been thinking about how useful would it be to have a function to randomize a bit the saturation, temperature and/ or color like the one in the multimap but for instanced lights. Also for t...
Julieta Martin over 1 year ago in Corona for 3ds Max / Lights 3 Pending

Ability to set the viewport wirecolor for Corona Lights

This function is very handy when managing complex lighting setups, especially if you're working with a team and need to make quick adjustments,iterations. You can visually set lighting groups that are directly visible in the viewport, without any ...
Dart Design over 1 year ago in Corona for 3ds Max / Lights 0 Pending

Change the Colour of the VFB Border

It'd be great to be able to change the colour of the area around the the rendered image in the VFB. Just like you can in Photoshop.
David Buckley over 1 year ago in Corona for 3ds Max / VFB 0 Pending

Round edges by element

The round edges map is great and we all use it all the time, it would be a great addition to have it by element
juan estupiñán over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending

Pulze Scene Manager Batch save into history

Hi Theres something odd while rendering in Batch with Pulze, it doesnt save images into history. I have activated the automatic save on render end but it doesnt save anything, this works ok rendering on batch with State Sets.
Carlos Alberto Rodriguez Tellez 11 months ago in Corona for 3ds Max / Rendering 2 Pending