Hi Theres something odd while rendering in Batch with Pulze, it doesnt save images into history. I have activated the automatic save on render end but it doesnt save anything, this works ok rendering on batch with State Sets.
This behaivior has been since the beginning, could we just have 1 single file? Why does Corona save all render elements while setting the Render output? Its a really mess when saving EXR
Corona sky Clouds do not currently interact with the improved model volume effect. The horizon is incorrectly cut off and the clouds do not extend the the horizon. It would be great to see these working together properly.
Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Hello, is there any plan to add official Chinese to Corona recently? We really need the official Chinese. The official Chinese has been added to VRay previously. I believe it's not too difficult to add official Chinese to Corona. I hope to get a r...
Parallax mapping as a displacement alternative. Created from forum thread at https://forum.corona-renderer.com/index.php?topic=26764.0 Also see https://forums.chaos.com/forum/v-ray-for-3ds-max-forums/v-ray-for-3ds-max-wishlist/1205669-native-vray-...
"Zoom to fit" option for the Corona VFB (just like the one that VRay already has)
What I´d love to see is an option that VRay already has which is called "Zoom to fit" in the Framebuffer. Whenever I render an image with Corona in a certain resolution it´s either too small in the framebuffer or it´s already zoomed in so that I c...
I use a lot the feature "Pivot placer", but is is a pain to always select often used settings, as it always opens back in new session as "no change". A simple ways to make it more fast & easy to use : put 4 radio-buttons for each axis XYZ : No...
Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...