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Motion blur on Liquid Mesh, add object tag to input custom XYZ vertex

Add object tab to have option to input custom XYZ vertex for motion blur. Hi TomG, I hope you are doing well. I have the same problem, looking like a mad man everywhere for a solution, I have a liquid simulation and I have seen online that other r...
Infinity Cinema 3 days ago in Corona for Cinema 4D / Other 0 Pending

Interface improvement - Zoom

It really isn't very helpful seeing Zoo 00% in the Render window. Could I request that the zoom text isn't truncated. There is plenty of space in the interface to have the extra three characters and see the full word and the amount: Zoom 50% / Zoo...
Caspian Ievers about 1 month ago in Corona for Cinema 4D / Rendering 0 Pending

Ability to use VrayDecal as a scatter element with ChaosScatter/ForestPack/Raiclone

Ability to use VrayDecal as a scatter element with ChaosScatter, and or ForestPack and RailClone. (like CoronaDecal works with ChaosScatter). We could have finally a way to texture bomb about anything on anything.
Guest over 1 year ago in Scatter / Features 7 Pending

Texture preview for procedural shaders

Currently some procedurals shaders like Curvature and AO display a black image as a preview in the node editor. It would be nice to have full support and avoid the kind of node tree like attached as a result.
Pierre Dubertrand about 1 month ago in Corona for Cinema 4D / Workflow and Tools 0 Pending

Ivy generator

Ivy generator like C4D has in its Maxon One subsciption for Red Shift. Could be part of scatter.
Francois Verhoeven over 1 year ago in Scatter / Features 3 Pending

Multiloaders for C4D

Logging on behalf of user (more info in comment). At the moment, Corona relies on a fixed installation path and registry-based discovery, which makes parallel installs and version switching difficult to manage cleanly. What we would like to reques...
Marcin Miodek 15 days ago in Corona for Cinema 4D / Other 0 Pending

Delete Duplicate Corona Materials

I would appreciate a Corona function to delete identical Corona materials, not based on the material name but rather on settings.
Koen Vanhaesendonck 12 months ago in Corona for Cinema 4D / Workflow and Tools 3 Pending

Adding Gaussian Splat support

Adding Gaussian Splat support for instanced model objects. This way it would be possible to scatter multiple Gaussian Splats over an terrain.
Guest 5 months ago in Scatter / Features 0 Pending

texture baking

Texture baking is still a desired function in Corona Renderer. I think it is a timely step not to limit your projects to renderings and 3D animations in perfect Corona quality, but also to use the possibility of real-time applications such as augm...
Marco W over 1 year ago in Corona for Cinema 4D / Rendering 0 Pending

offset animation of scattered animated objects to avoid synchronization

No description provided
Guest over 1 year ago in Scatter / Features 0 Planned