Skip to Main Content
Corona Ideas Portal

The online platform for Corona users to submit, vote, and collaborate on creative suggestions.

ADD A NEW IDEA

Clear

Ideas

Procedural scratches node

All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
Johannes Lindqvist over 1 year ago in Corona for 3ds Max / Materials & Maps 0 Pending

Load any kind of image in vfb

This is somethingg that Vray VFB does, load any kind of Images directly to vfb and save it in history. I use it sometimes when a client wants another change after a time and I dont have the VRIMG. Simply I just load the .jpg image to vfb, where ...
Carlos Alberto Rodriguez Tellez about 1 year ago in Corona for 3ds Max / VFB 0 Pending

Interface improvement - Zoom

It really isn't very helpful seeing Zoo 00% in the Render window. Could I request that the zoom text isn't truncated. There is plenty of space in the interface to have the extra three characters and see the full word and the amount: Zoom 50% / Zoo...
Caspian Ievers 5 months ago in Corona for Cinema 4D / Rendering 0 Pending

Implementing ICC profiles in the VFB and embedding them in saved files

Implementing ICC profiles in the VFB and embedding them in saved files would ensure that colors are accurately interpreted across different software and devices. Currently, when exporting images from Corona, they may appear different in external v...
Jannik Blum about 1 year ago in Corona for 3ds Max / VFB 0 Pending

render elements affected by tonemapping

Hi Im used to work with vray and I didnt noticed before that in Corona, render elements are affected by tonemapping (in vray they arent), most of times with interiors I need to increase exposure by a lot, also with lightmix, and when using those e...
Carlos Alberto Rodriguez Tellez about 1 month ago in Corona for 3ds Max / VFB 0 Pending

Metalness render element

Hi Today I needed to crate a pillow with metallic fabric details on it and when I was doing the post I noted that everything is rendered in Reflection pass, could it be possible to have unique render elements for glossy and metalness?
Carlos Alberto Rodriguez Tellez about 1 month ago in Corona for 3ds Max / Rendering 0 Pending

Render History size on HDD limit

Hi Recently I had a project where each CXR file was more than 20 gb and I had to do 10 images in 4k, I reached the limit size for 99999 mb, so could we have a bigger limit size. I know that Image file output handling for Corona its really a heavy ...
Carlos Alberto Rodriguez Tellez about 1 month ago in Corona for 3ds Max / VFB 0 Pending

Triplanar - respect bitmaps' aspect ratio

Currently triplanar uses a square mapping, even when the input bitmap is rectangular. The way to deal with this is to manually control the tiling. But it'd be better to have the triplanar map do this automatically by simply adding a check box.
Guido Lupaz almost 2 years ago in Corona for 3ds Max 2 Pending

Corona Light Meter

Mental ray used to have a light metering tool that could display the light levels hitting a surface. It would be reallt useful for those of us in archviz and design to have a similar method of checking light levels. It could be as simple as a help...
Jack Pedleham over 1 year ago in Corona for 3ds Max / Workflow and Tools 0 Pending

Mapping Source

Mapping Source. Is there any possibility to implement this in Corona? Other engines like VRay or FStorm have it, and it's very useful for materials that use many maps. If adjustments to tiling or other parameters are necessary, it makes the proces...
Adrian Morillas del Pino over 1 year ago in Corona for 3ds Max / Materials & Maps 1 Pending