"Zoom to fit" option for the Corona VFB (just like the one that VRay already has)
What I´d love to see is an option that VRay already has which is called "Zoom to fit" in the Framebuffer. Whenever I render an image with Corona in a certain resolution it´s either too small in the framebuffer or it´s already zoomed in so that I c...
All surfaces have imperfections and scratches is almost always present on any material, yet I have found no good procedural way to do this in corona. Siger Scratches is barely usable and I have gotten no good results from it whatsoever, and bitmap...
This is somethingg that Vray VFB does, load any kind of Images directly to vfb and save it in history.
I use it sometimes when a client wants another change after a time and I dont have the VRIMG.
Simply I just load the .jpg image to vfb, where ...
Ability to control specific a camera's tone mapping overrides via maxscript
Reporting on behalf of Alex from Recent Spaces: https://forum.corona-renderer.com/index.php?topic=45311.msg235030#msg235030 The request is to be able to use maxscript to add and edit tone mapping operators in specific camera's overrides. Specifica...
When using a spline as the source in the Corona Distance Map, the effect only appears where the spline physically intersects the surface or falls within the distance threshold. Request: Add a Raycast Projection mode so that the entire spline is pr...
Corona Lights would benefit from the ability to apply and focus a projection map. Ive found myself doing a lot of stage lighting work recently and needing to simulate things like gobos. Currently i cant see a way to achieve a gobo with a corona li...
Add a separate bump slot to Corona Fabric Mtl for folds and wrinkles
Logging on behalf of forum user Marchik, based on this post: https://forum.corona-renderer.com/index.php?topic=45315.msg235240#msg235240 The idea is to add a bump slot to the Corona Fabric Mtl so that additional bump/normal texture could be used t...
It would be very helpful if Corona supports the rendering of particles from the new built in Particle System in C4D (without solutions like cloner etc.)
Taken from forum thread at https://forum.corona-renderer.com/index.php?topic=31342.0 since it has some recent discussion. And internal note was already created for this topic. Adding to Lights and Rendering.