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Corona Ideas Portal

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round edges shader limited to phong

I am missing a very important feature in the round edges shader: We need to have a feature to limit the round edges shader to either phong angle or selection tag - better both - like the bevel deformer. The shader produces so many strange artifact...
Oliver Hecke about 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending

Export to VRmesh (shaders and texture path) to share with 3ds and vice versa

You drive geometry but no shader and texture path sharing in vrmesh contener. Please , connecte asset between 3ds and c4d (and all corona render plateform support) thx
Sébastien Maublanc 4 months ago in Corona for Cinema 4D / Data exchange & compatibility 0 Pending

Stencil feature in the VFB for care-free rendering against bitmap backgrounds

For users rendering against backplate images provided by the client, it's very much needed to use a background that is completely unaffected by any VFB operators and volumetric materials. In many cases, it is currently not possible to get a 1:1 pi...
Marcin Gruszczyk about 1 year ago in Corona for 3ds Max / VFB 0 Pending

light material has no light units

i know it would require area calculation before rendering the frame but having the light units in the light material as well, would be very helpful
Steven indexofrefraction about 1 year ago in Corona for Cinema 4D / Lights 2 Pending

Ability to copy and paste objects without duplicating the material

When I copy and paste an object from another project, the material is not duplicated as many times as I paste it. In CINEMA4D without Chaos Corona, no matter how many times you paste an object from another project, the material is never duplicated...
yuji yanmaychi 12 months ago in Corona for Cinema 4D / Materials & Maps 1 Pending

Flipping the image Horizontally in the VFB

Becasuse it refreshes the eyes and saves us doing it in photoshop
Simon m 8 months ago in Corona for 3ds Max / VFB 1 Pending

Hair Material Corona

It would be nice to have plug & play presets for making, fur, fabrics and carpets.
federico villani about 1 year ago in Corona for Cinema 4D / Other 0 Pending

Improved Haze and God Ray function

Working in Live Event Visualisations, light beams and haze are vital to get Light Effects across. The current system is not good enough for this. RedShift's system is much mopre controllable down to the individual light source's setting
richard dobell 6 months ago in Corona for Cinema 4D / Lights 1 Pending

Shortcuts for VFB

I would like to see two shortcuts in VFB. - F key to scale to the size of the VFB box. (same as Vray) - Ctrl+C to copy the render to the clipboard
JOAQUIN PC 9 months ago in Corona for 3ds Max / VFB 0 Pending

Create a Corona Bitmap Shader from a texture dropped in the Node Editor

It would be handy, maybe with a new setting in the Corona preferences to choose the preferred behavior ? ( C4D Bitmap | Corona Bitmap )
Pierre Dubertrand 2 months ago in Corona for Cinema 4D / Materials & Maps 0 Pending